Be sure to add me to your favorites list Fallen Haven Sci-Fi Turn-Based Space Strategy Game, with Game Disc, Front Artwork and Game Manual, for PC 1997. This is Fallen Haven, a turn based sci-fi strategy PC game. It comes with the CD-ROM disk in excellent condition, with the front artwork sheet (the rear artwork is missing) in it's jewel case, plus the Game Manual booklet as well. This is one of my all time favorite strategy games, and extremely underrated! The same people made a great sequel, Liberation Day, and would go on to make other great strategy games like Disciples. See my photo of the CDROM in it's case with the manual, plus a few cool screen shots of the game. This is a 1997 Windows PC game, and may not work just as it is on newer systems, so please check that out before you purchase this. Thanks!
In Fallen Haven, the humans of New Haven, a
burgeoning human-based outpost, have inadvertently become a single force in the
upcoming war against the alien invading fleet of Taurans. Fourteen neighboring
provinces have already been subjugated and all contact with the hated
Matsusony-Laanson Corporation (MLC) has been vengefully denied by corporate
leaders. Unfortunately, MLC is the only human-based entity that could possibly
provide assistance. However, it's late in the mid-23rd century and New Haven is
now paying the price for the cutthroat MLC's deadly excursion into the Tauran
system a quarter-century before -- an abortive probe that ended with an
impersonal exploration device's self-destruction. The explosion utterly
destroyed a Tauran moonbase, along with untold numbers of Tauran scientists and
moonbase personnel who had gathered to study the probe.
As the sole provider of space-aged war weaponry to the various Earth outposts located throughout the frontiers of space, the MLC now has a chance to repay the people of New Haven by spitefully withholding all assistance, thus leaving them to fend off the alien invasion alone. Why? Because it was the people of New Haven who stood as the only human outpost with enough strength and integrity to oppose the far-reaching, greedy, and monopolistic business practices of the Corporation. Now the defense of New Haven can only be accomplished through use of its own developed technology and manufactured weapons of war. Will it be enough? Fallen Haven is played in both strategic and tactical modes, and offers a mix of turn-based and real-time action. The game features resource management (energy, credits and research) and technology encompassing six specific fields. You can choose either the alien or human forces to play, each with ten specific units of varying strengths and purposes. Gameplay is mouse-driven, with a variety of on-screen menu options to advance the action. Fallen Haven contains two campaigns, three difficulty settings, and more than 15 territories in each scenario. |