This listing is for Septerra Core: Legacy of the Creator Valkyrie Studios 1999 PC CD-ROM Game.
Title: Septerra Core: Legacy of the Creator
Brand: Topware Interactive
Platform : Windows XP, Windows 98
Rated: Teen
Publication date: 1999-10-31
Topics: Windows, Game, Software
Language: English
Requirements: DirectX 6.0 or greater. Tested in 32-bit WINE set to Windows 98 with DirectX9 installed via winetricks
Enter a futuristic fable set on a world of 7 continents that float, one above the other, around a central, living computer core. You'll play the part of Maya, a young Junk Scavenger who lives on the second layer of Septerra Core, where inhabitants dwell amongst the trash discarded by the inhabitants of the level above them. Picking teams of 3 from the cast of 9 supporting characters, you'll set out on a quest to unlock the apocalyptic secrets of this bizarre, complex world.
• Hundreds of locations for players to operate within creates a large, fully explorable world
• Highly developed storyline and characters offer fifteen chapters of gameplay
• Recognizable adventure interface allows players to tap into the complex options of the game, without
• In addition to the main character, players may choose from eight companions, each with a unique back
• Player companion AI and skill sets allow for multiple approaches to exploration
Septerra Core: Legacy of the Creator is a role-playing video game developed by Valkyrie Studios and published by Monolith Productions. It was originally released in 1999 for Windows; since then, it has been re-released via GOG.com for Windows in 2009, for OS X in 2013, and for Linux in 2017. The gameplay area has two different depths: the world map and the location maps. The player is given the opportunity of interacting with other characters, visiting stores, fighting battles, and so forth, while the world map serves the purpose of transporting the player from one location map to the other. At some points in the story, such as the beginning, the game is linear on the world map; at other times the player can move to battlefields to gain more experience for the characters. Within dungeons there is a choice of movement to pick up the required magic items in any order, but one cannot rest to full health within. Each combat sequence is accompanied by a random battle-music track, during which the player characters and their opponents leap to their stations on an isometric grid. The player cannot alter their location during the game, not even if the villain directly in front of one is defeated. There is a "dial" for each of the three player characters, which moves past two break points, and ultimately to a maximum power level, as time goes along. After the first break point, the player may choose to have that player attack at a low level, or join with another character for a combined attack. Spells, either for a given character or combo, may be set up and cast at low, medium, or maximum power level as well. While the player chooses to wait until the characters are powered-up, the enemy attacks. Septerra Core was originally being developed by Rabid Entertainment. After Rabid Entertainment closed its doors, Valkyrie Studios took over and finished development. The game was released by Monolith Productions in November 1999 for the PC. The game was scored by Marty O'Donnell, and featured minor voice work from Steve Downes. According to IGN, "Many of the Valkyrie Studios team had previously worked on the Beavis & Butthead game for Viacom, a highly acclaimed graphic adventure."
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