Annotation:
Wilma outdoes Wilson! She finds places to hide in all four quadrants. Players match her mystery locations with ordered pairs such as (-6, 3) and (-1, -2), building an octopus-like pattern outward from the starting board. There are always eight places open for play. This encourages quick scanning of the options. Wheres Wilma?, like its partner game, is self-checking. Game variations add spice and versatility. For 2-4 players.