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NOW FOR YOUR VIEWING PLEASURE…
"FIGURES FROM LIFE"
BY ROBERT DUFLOS
PUBLISHED BY WALTER FOSTER
430 WEST SIXTH ST
TUSTIN, CALIFORNIA
CIRCA 1950 - 1960, NO DATE GIVEN
32 PAGE OVERSIZE
SOFTCOVER BOOK
TEACHES TECHINQUE AND METHOD
OF DRAWING / SKETCHING
BOOK IS REFERENCED BUT IN GOOD CONDITION
OODLES OF LINE DRAWINGS / PERIOD IMAGES / AND ACTUAL PHOTOGRAPHS.
GREAT AID FOR TEACHING ART
ONE PAGE READS: "The more you know about drawing the easier these step sketches will be for you, as well as the finished picture. You can do it in Oils, Water Colors or Pastels, whichever you have on hand or just sketch in with pencil for practice. The side view like this is good to start on. You can make the figure more slender or lengthen the legs if you want. The original to most of Mr. Duflos' paintings which are in Oils are twice the size you see them here. Study carefully and take your time."
THEORY
PRACTICE
APPLICATION
SUITABLE FOR FRAMING
+++ PLUS +++
WALTER FOSTER PERSPECTIVE DRAWING
ART BOOK INSTRUCTION
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PERSPECTIVE DRAWING
BY ERNEST NORLING
PUBLISHED BY WALTER T. FOSTER
#29
SERIES OF ART INSTRUCTION
TUSTIN CALIFORNIA (CA)
40 PAGE SOFT COVER / OVERSIZE BOOKLET
GUIDE SHOWS SOME USE
CONTENT INCLUDES:
HEIGHTH / DEPTH
VANISHING POINT
PARALLEL / PERPENDICULAR
LINES
EYE LEVEL
FIGURAL PERSPECTIVE
EQUAL SPACING
METHOD
DIVIDING THE CIRCLE
AND MORE
MEASURES 14" BY 10"
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FYI
Perspective (from Latin perspicere, to see through) in the graphic arts, such as drawing, is an approximate representation, on a flat surface (such as paper), of an image as it is seen by the eye. The two most characteristic features of perspective are that objects are drawn:
Smaller as their distance from the observer increases
Foreshortened: the size of an object's dimensions along the line of sight are relatively shorter than dimensions across the line of sight.
Linear perspective works by representing the light that passes from a scene through an imaginary rectangle (the painting), to the viewer's eye. It is similar to a viewer looking through a window and painting what is seen directly onto the windowpane. If viewed from the same spot as the windowpane was painted, the painted image would be identical to what was seen through the unpainted window. Each painted object in the scene is a flat, scaled down version of the object on the other side of the window. Because each portion of the painted object lies on the straight line from the viewer's eye to the equivalent portion of the real object it represents, the viewer cannot perceive (sans depth perception) any difference between the painted scene on the windowpane and the view of the real scene.
All perspective drawings assume the viewer is a certain distance away from the drawing. Objects are scaled relative to that viewer. Additionally, an object is often not scaled evenly: a circle often appears as an ellipse and a square can appear as a trapezoid. This distortion is referred to as foreshortening.
Perspective drawings typically have an -often implied- horizon line. This line, directly opposite the viewer's eye, represents objects infinitely far away. They have shrunk, in the distance, to the infinitesimal thickness of a line. It is analogous to (and named after) the Earth's horizon.
Any perspective representation of a scene that includes parallel lines has one or more vanishing points in a perspective drawing. A one-point perspective drawing means that the drawing has a single vanishing point, usually (though not necessarily) directly opposite the viewer's eye and usually (though not necessarily) on the horizon line. All lines parallel with the viewer's line of sight recede to the horizon towards this vanishing point. This is the standard "receding railroad tracks" phenomenon. A two-point drawing would have lines parallel to two different angles. Any number of vanishing points are possible in a drawing, one for each set of parallel lines that are at an angle relative to the plane of the drawing.
Perspectives consisting of many parallel lines are observed most often when drawing architecture (architecture frequently uses lines parallel to the x, y, and z axes). Because it is rare to have a scene consisting solely of lines parallel to the three Cartesian axes (x, y, and z), it is rare to see perspectives in practice with only one, two, or three vanishing points; even a simple house frequently has a peaked roof which results in a minimum of six sets of parallel lines, in turn corresponding to up to six vanishing points.
In contrast, natural scenes often do not have any sets of parallel lines. Such a perspective would thus have no vanishing points.
Prior to the Renaissance, a clearly modern optical basis of perspective was given in 1021, when Alhazen, an Iraqi physicist and mathematician, in his Book of Optics, explained that light projects conically into the eye. This was, theoretically, enough to translate objects convincingly onto a painting, but Alhalzen was concerned only with optics, not with painting. Conical translations are mathematically difficult, so a drawing constructed using them would be incredibly time consuming.
By the 14th century, Alhazen's Book of Optics was available in Italian translation, entitled Deli Aspecti. The Renaissance artist Lorenzo Ghiberti relied heavily upon this work, quoting it "verbatim and at length" while framing his account of art and its aesthetic imperatives in the “Commentario terzo.” Alhazen’s work was thus "central to the development of Ghiberti’s thought about art and visual aesthetics" and "may well have been central to the development of artificial perspective in early Renaissance Italian painting."
In about 1413 a contemporary of Ghiberti, Filippo Brunelleschi, demonstrated the geometrical method of perspective, used today by artists, by painting the outlines of various Florentine buildings onto a mirror. When the building's outline was continued, he noticed that all of the lines converged on the horizon line. According to Vasari, he then set up a demonstration of his painting of the Baptistry in the incomplete doorway of the Duomo. He had the viewer look through a small hole on the back of the painting, facing the Baptistry. He would then set up a mirror, facing the viewer, which reflected his painting. To the viewer, the painting of the Baptistry and the Baptistry itself were nearly indistinguishable.
Plato was one of the first to discuss the problems of perspective. "Thus (through perspective) every sort of confusion is revealed within us; and this is that weakness of the human mind on which the art of conjuring and of deceiving by light and shadow and other ingenious devices imposes, having an effect upon us like magic... And the arts of measuring and numbering and weighing come to the rescue of the human understanding—there is the beauty of them—and the apparent greater or less, or more or heavier, no longer have the mastery over us, but give way before calculation and measure and weight?"
Perspective images are calculated assuming a particular vanishing point. In order for the resulting image to appear identical to the original scene, a viewer of the perspective must view the image from the exact vantage point used in the calculations relative to the image. This cancels out what would appear to be distortions in the image when viewed from a different point. These apparent distortions are more pronounced away from the center of the image as the angle between a projected ray (from the scene to the eye) becomes more acute relative to the picture plane. In practice, unless the viewer chooses an extreme angle, like looking at it from the bottom corner of the window, the perspective normally looks more or less correct. This is referred to as "Zeeman's Paradox." It has been suggested that a drawing in perspective still seems to be in perspective at other spots because we still perceive it as a drawing, because it lacks depth of field cues.
For a typical perspective, however, the field of view is narrow enough (often only 60 degrees) that the distortions are similarly minimal enough that the image can be viewed from a point other than the actual calculated vantage point without appearing significantly distorted. When a larger angle of view is required, the standard method of projecting rays onto a flat picture plane becomes impractical. As a theoretical maximum, the field of view of a flat picture plane must be less than 180 degrees (as the field of view increases towards 180 degrees, the required breadth of the picture plane approaches infinity).
In order to create a projected ray image with a large field of view, one can project the image onto a curved surface. In order to have a large field of view horizontally in the image, a surface that is a vertical cylinder (i.e., the axis of the cylinder is parallel to the z-axis) will suffice (similarly, if the desired large field of view is only in the vertical direction of the image, a horizontal cylinder will suffice). A cylindrical picture surface will allow for a projected ray image up to a full 360 degrees in either the horizontal or vertical dimension of the perspective image (depending on the orientation of the cylinder). In the same way, by using a spherical picture surface, the field of view can be a full 360 degrees in any direction (note that for a spherical surface, all projected rays from the scene to the eye intersect the surface at a right angle).
Just as a standard perspective image must be viewed from the calculated vantage point for the image to appear identical to the true scene, a projected image onto a cylinder or sphere must likewise be viewed from the calculated vantage point for it to be precisely identical to the original scene. If an image projected onto a cylindrical surface is "unrolled" into a flat image, different types of distortions occur: For example, many of the scene's straight lines will be drawn as curves. An image projected onto a spherical surface can be flattened in various ways, including: An image equivalent to an unrolled cylinder, a portion of the sphere can be flattened into an image equivalent to a standard perspective, an image similar to a fisheye photograph.
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Art nude is a work depicting the vision of an artist working with the human form naked. Be it paintings, photographs, or mixed media, the art nude is a term attempting to give an artistic depiction of a nude human form. Some of the earlier artists who used nude models for their art were Michelangelo, Botticelli and DaVinci. Early photographers who have well known works of the "art nude" are Imogen Cunningham, Ruth Bernhard, Anne Brigman, Edward Weston and Alfred Stieglitz.
Many photographers began to use the term figurenude to describe their "art nude" photos. One notable early adopter of the term figurenude was Jerry Avenaim.
The term figurenude is used for an object of two dimensional art with a nude human figure making up about one quarter of the surface area and is not intentionally erotic. It does not involve the subject interacting with anyone or the face of the nude as a prominent feature. The nude human form presented is revealed as an object of art and not a person with reference to his or her social relationships and behavioral patterns. It is often a term applied to photographs, but can be anything two-dimensional. The figurenude is a sub-class of the art nude genre that completely separates itself from all erotica and applies to only two-dimensional art.
Ruth Bernhard was one of the earliest to describe her photographs as "art nudes". She particularly noted that she never photographed a nude with the subject looking into the lens. We see this reading of the ninety-five year old artist in an interview where she addresses this issue while comparing her nude photographs to Jock Sturges photographs of the nude. Ruth Bernhard said, "I never have made a nude where there is a facial expression," in her interview with Donna Conrad.
(THIS PICTURE FOR DISPLAY ONLY)
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